In this clip from – Paul Haslinger, an artist and film composer, talks about the video game scene. He explains that like any other scene, the video game scene is hard to break into it. There is a lot of competition. However, Haslinger points out that the video game scene is younger. The executives are much younger. The nonlinear storytelling aspect of video games is covered as well. The story in games can be told in numerous ways. Thus, Haslinger highlights the advantage of knowing loops and sampling. Also in this segment, he shares his favorite part of his work – jumping between films and games.